Humankind Archives - MMOHALL https://www.mmohall.com/tag/humankind/ Gaming News, Reviews and More Sat, 01 Aug 2020 13:47:37 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.mmohall.com/wp-content/uploads/2020/04/cropped-M-Logo-for-MMOHALL-32x32.jpg Humankind Archives - MMOHALL https://www.mmohall.com/tag/humankind/ 32 32 HUMANKIND OPENDEV SCENARIO 1 “TOWERS OF BABYLON” NOW AVAILABLE https://www.mmohall.com/humankind-opendev-scenario-1-towers-of-babylon-now-available/?utm_source=rss&utm_medium=rss&utm_campaign=humankind-opendev-scenario-1-towers-of-babylon-now-available https://www.mmohall.com/humankind-opendev-scenario-1-towers-of-babylon-now-available/#respond Sat, 01 Aug 2020 13:47:37 +0000 http://www.mmohall.com/?p=745 Standing at the center of civilization, Babylon is, was, and always will be one of the greatest cities the world has ever seen. It’s your turn to write a chapter in its glorious history. How will you be remembered? Ourselves, we hope to be remembered for our wonderful strategy games, always crafted with the community’s input. […]

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How will you be remembered?



Ourselves, we hope to be remembered for our wonderful strategy games, always crafted with the community’s input. Today we start that process for Humankind by giving access to a first 45-minute OpenDev scenario focused on exploration.  Two more scenarios will follow in the coming month.

A few key things to remember:
  • Scenarios are time limited – each will be available from Thursday at 07:00 PDT/ 16:00 CEST/ 15:00 BST through Monday at the same time
  • We will grant access to additional applicants with each new scenario – so players should keep checking their email in the coming weeks
  • Getting access later grants access to all previous scenarios – In fact, we would prefer that newcomers play the scenarios in order as they have a bit of an onboarding logic to them
  • Applications will remain open during the entire process – Even if you weren’t selected for this first round, you can apply now for a chance to be included in the 2nd or 3rd wave of players
Last but certainly not least, a reminder about why we’re doing OpenDev: to get your feedback. The game is still in an early state, and these scenarios are targeted to test out small slices and specific features.

Community input is extremely important to us and we want to work together to make Humankind an amazing game!

We hope you enjoy & can’t wait to hear what you think!

–The Ampliteam

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HUMANKIND FEATURE FOCUS #5 – “COMPOSING THE MUSIC” AVAILABLE NOW https://www.mmohall.com/humankind-feature-focus-5-composing-the-music-available-now/?utm_source=rss&utm_medium=rss&utm_campaign=humankind-feature-focus-5-composing-the-music-available-now https://www.mmohall.com/humankind-feature-focus-5-composing-the-music-available-now/#respond Thu, 23 Apr 2020 20:57:47 +0000 http://www.mmohall.com/?p=311 How would you tackle creating the music for a game that features 60 different cultures? With elegance and attention to authenticity, if you are Arnaud Roy, composer of all the music for Amplitude’s games thus far. We are excited and proud to welcome him back for the soundtrack of Humankind. In our latest feature focus […]

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How would you tackle creating the music for a game that features 60 different cultures? With elegance and attention to authenticity, if you are Arnaud Roy, composer of all the music for Amplitude’s games thus far. We are excited and proud to welcome him back for the soundtrack of Humankind. In our latest feature focus video, he takes us through the work and thinking that went into the creation of the Humankind soundtrack. It features over 8 hours of music, 90 minutes of live orchestra and choir, as well as 10 soloists and experts in traditional music playing instruments like the Chinese Guzheng harp, a Mesoamerican flute, a Baroque string trio, a variety of Medieval wind instruments, just to name a few. There’s even a cithara from antiquity recreated by a Grecian harpist based on visuals from ancient fragments of pottery! We could go on, but we would rather you go and have a listen. Please enjoy the latest installment in our Feature Focus series, #5, “Composing the Music”. Watch Feature Focus #5, “Composing the Music”, here: https://youtu.be/JAbSHcCgKZg – the Ampliteam Humankind- Humankind is an upcoming 4X video game being developed by Amplitude Studios and to be published by Sega. The game is scheduled for release on Microsoft Windows in 2020.

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HUMANKIND FEATURE FOCUS #4 – “SHAPING YOUR LEGACY”AVAILABLE NOW https://www.mmohall.com/humankind-feature-focus-4-shaping-your-legacyavailable-now/?utm_source=rss&utm_medium=rss&utm_campaign=humankind-feature-focus-4-shaping-your-legacyavailable-now https://www.mmohall.com/humankind-feature-focus-4-shaping-your-legacyavailable-now/#respond Thu, 09 Apr 2020 05:18:11 +0000 http://www.mmohall.com/?p=201 HUMANKIND FEATURE FOCUS #4 – “SHAPING YOUR LEGACY”AVAILABLE NOW Why are some empires remembered, and others consigned to the ash heap of history? With Humankind, we want the journey to matter more than the destination. Todays installment of our feature focus video series looks at how you’ll be leaving your mark on history, and the civilization that […]

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HUMANKIND FEATURE FOCUS #4 – “SHAPING YOUR LEGACY”AVAILABLE NOW
Why are some empires remembered, and others consigned to the ash heap of history? With Humankind, we want the journey to matter more than the destination. Todays installment of our feature focus video series looks at how you’ll be leaving your mark on history, and the civilization that you’ll be building along the way. The unified victory condition in Humankind is your fame score. Across six eras, you will earn era stars that contribute to your fame score in different ways: growing your population, expanding your cities, researching technology, being culturally influential, and winning battles, to name a few. Additional fame will be awarded for achievements like circumnavigating the globe or building a wonder. As you transition through the eras, you will be able to choose a new culture, or else transcend as your current culture. Each culture has an emblematic unit and quarter that only they can produce, a special skill related to their affinity, and a legacy trait that your civilization will keep forever. What matters most is to be remembered – what you will be remembered for is up to you! We hope you enjoy, – the Ampliteam Check out their video: https://www.youtube.com/watch?v=CIpBX2RozJk&feature=youtu.be CHECK OUT WEBSITE: https://humankind.game/

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